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Advanced [show]


Charles Tickle, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His golden hair is singed and shortened. He has a dull look in his green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. Charles was born on a far northern island where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Charles Tickle, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 36000 sp. Gold music box (1000 gp). Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Thomas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His white hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac, Addict. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Birkenhead, Male Human Bard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 12
Languages Common, Ignan, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Deep green spinel (40 gp). Hematite (9 gp). Moonstone (20 gp). Rich purple corundum (500 gp). 1 Minor magic item.


Social Check DCs


Gilbert Snowdon, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His golden hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Athletic, Philantrophist. Flaws: Forgetful. Bonds: Attractive, Slave. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Gilbert Snowdon, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man usually wears his tan robe and has his spear always slung over his shoulder. He sports a flattop hair cut. His green eyes are passionate and lively.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He has worked as a Glassblower like his father before him.

Motivation: To reunite with his absent father; and balancing his hectic life and new glassblower responsibilities is difficult

Flaws: Depressed, Forgetful. Bonds: Immigrant, Job, Family. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Theobald Trowbridge, Male Human Bard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1100 gp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Middleton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His white hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by drow. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To reunite with his old friends; and he wants revenge against drow

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Enemies, Adventurer. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Middleton, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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