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NPC Generator

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Advanced [show]


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His auburn hair is unkempt and raggedy. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Don Bradley, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his left hand. His hair is brown and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. His childhood dream was to be a Shoemaker, but he was a colossal failure. He then took over the family business and is one of the better Beggar for hire.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and his religion dominates his actions

Ideals: Justice. Bonds: In love, Religious, Mentor, Job. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Gerard Kinsley, Male Human Aristocrat 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Aquan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. He has a hunchback. His silver hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: German accent

Attributes [hide]

Bertram Cornish, Male Human Druid 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs


Robert Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears grey leather gloves, a grey jacket, and tight pants. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Rich, Military, Immigrant, Adventurer. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Robert Clayton, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 8 (-1)7 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Black velvet mask with numerous citrines (160 gp). 1 Minor magic item.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. With a patchy chestnut beard and wild chestnut hair. His eyes are violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Persistence. Flaws: Ugly. Bonds: Nature, Family. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Gentry, Male Human Druid 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Orc, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 170 pp. Rhodochrosite (7 gp). Coral (160 gp). Amethyst (160 gp). Golden pearl (160 gp). Chalcedony (50 gp). Chrysoprase (50 gp). Lapis lazuli (7 gp). Rock crystal (50 gp).


Social Check DCs

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