Tim Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a brown suit, black shirt, and tan tie. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Artistic. Flaws: Insomniac, Greedy, Disease. Bonds: Rich. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Reynard Barney, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His brown hair is matted, messy, and big. His eyes are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Reynard lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Family. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Gerard Hailey, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his silver hair in a pixie cut. He is baby faced.
Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted druidic powers by his dying brother.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Rich, Religious. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Simon Hale, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly blonde, has prominent grey streaks. His fierce blue eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.
History: The child of a Bounty Hunter, who enjoyed hunting, Simon was taken on many hunting expeditions. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Simon began to lead the lost caravan. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Nature, Enemies. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp. Tiger eye turquoise (13 gp). Black star sapphire (1100 gp).
Justin Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of magic on his torso. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Extrovert, Gifted. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 7000 sp. 1 Minor magic item.
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