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Advanced [show]


Theobald Holton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Theobald Holton, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 11000 cp. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has wavy chestnut hair. He has brown eyes and a green hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Logical, Entrepeneur, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Geoffrey Harrington, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 20000 cp. Tourmaline (140 gp). Obsidian (16 gp). Bloodstone (30 gp). Amber (140 gp).


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Flaws: Depressed, Addict. Bonds: Attractive, Poor, Mentor. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Marlee, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). A delicate brass dragon egg (10 gp). Gold dragon comb with red garnet eye (1200 gp). 4 Antitoxin.


Social Check DCs


William Bradford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: The child of a Guard, who enjoyed hunting, William was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

William Bradford, Male Human Sorcerer 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 6 (-2)16 (+3)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp.


Social Check DCs


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear flannel. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Military. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Eastaughffe, Male Human Wizard 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 12000 sp.


Social Check DCs

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