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NPC Generator

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Advanced [show]


Shane Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His skin is fair and his fingers are delicate and long. He wears a broad hat to hide his balding. He has amber eyes and a green hat with a black feather.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Religious, Immigrant, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Dryden, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. His eyes are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: Gerald was born with his mother's beautiful face. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Job, Attractive. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Gerald Mitchell, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


John Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear ponchos typically of a light green in addition to tight pants. His whole body is exceptionally muscular. His golden hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Shipwright, John learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Immigrant, Nature, Job. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

John Gresham, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Family, Rich. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Anselm Home, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 13 (+1)15 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a violet scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Forgetful. Bonds: Attractive, Mentor, Job. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Warwick, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rose (40 gp). Jade (140 gp).


Social Check DCs

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