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NPC Generator

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Advanced [show]


Don Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his silver hair to look like a famous performer. This blue eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Military, Nature. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Don Kinsley, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Merchant, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Hallewell, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, he is not a threatening figure. His hair is black and curly. His thin eyebrows rest above his beady violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. He worked as a nervous Sailor and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to be a barber again

Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Job. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Gunter Eastaughffe, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His skin is also unnaturally pale. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: This man loves writing and to teach people writing more than just about anything. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Engraver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Garfield, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)16 (+3) 12 (+1)6 (-2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 20 pp.


Social Check DCs


Odo Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His auburn hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Spice Merchant business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the large cave and found the beat up shortbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Odo Ashley, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs

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