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NPC Generator

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Advanced [show]


Henry Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean brown cloak covering his clean studded leather. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss; and he's in love

Ideals: Logical. Flaws: Shy, Impulsive, Antagonistic. Bonds: Has a crush. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Henry Wentworth, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Moss agate (5 gp). Aquamarine (1600 gp). Freshwater pearl (5 gp). Hematite (5 gp).


Social Check DCs


Ralf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries shields. His silver hair is braided into rings. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Ralf has worked very hard to control his curse. Some 9 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Revenge.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, In love, Poor. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Pinkerton, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 19000 cp.


Social Check DCs


Miles Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a black coat over a brown low-cut shirt, and a small hat upon his head. His small hat is riddled with cuts and holes. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Logical, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Miles Coombs, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Tattersall, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His auburn hair is matted, messy, and big. He has a dull look in his blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Gerard studied abroad. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Disciplined, Logical, Gifted, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Tattersall, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Trym Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His long golden hair is drawn into a two foot long braid. He has several tiny amber earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: He got into the Barber business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barber for hire.

Motivation: To be a Banker again; and he is greedy

Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Rich, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Trym Deighton, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp.


Social Check DCs

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