Henry Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His skin is fair and his fingers are delicate and long. With a patchy chestnut beard and wild chestnut hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Henry was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Rich, Family. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. 1 Silk rope. 1 Healer’s kit.
Lewis Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels threatened by others; and to prove his worth to the world
Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Aldous Middleton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His white hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: Gifted from a young age, Aldous studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Gifted. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20000 cp. Large well-done wool tapestry (500 gp).
Manfred Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white hair, when down, is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Violet garnet (200 gp). Blue star sapphire (1500 gp).
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin black vertical stripes and green pants. He is physically well-built. His moppish white hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: A powerful brothel owner made him what he is. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Guardian, Mentor. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 7000 sp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Old masterpiece painting (2400 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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