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Advanced [show]


Adam York, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan shirt with thin white vertical stripes and black pants. His long black hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted, Justice. Bonds: Job, Rich, Family. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Adam York, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30000 sp. Silver ewer (100 gp).


Social Check DCs


Lewis Hadley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are amber and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Depressed, Impulsive, Insane. Bonds: Enemies. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Lewis Hadley, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp. Azurite (4 gp). Aquamarine (700 gp). Iolite (20 gp).


Social Check DCs


Hunter Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin violet vertical stripes and green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He is bald on top and has large white tufts of hair around his ears. He has blue eyes and a black hat with a violet feather.

Personality: Hunter is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Hunter has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic, Disease. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Hunter Cason, Male Human Ranger 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 33000 sp. Sardonyx (50 gp). Black pearl (1100 gp). Hematite (11 gp).


Social Check DCs


Conrad Gentry, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He sports a flattop hair cut. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Hedonist, Disease, Insane. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Conrad Gentry, Male Human Commoner 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 11 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1700 gp. Blue quartz (16 gp). Star rose quartz (80 gp). Jasper (80 gp).


Social Check DCs


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered quarterstaff and tarnished longbow as well. His black hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. In his 16th year, his parents were killed by a illithids raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Enemies, Military, Poor. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Odo Morton, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)18 (+4)
Skills Deception +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 2 Smokesticks. 4 Holy water.


Social Check DCs

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