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NPC Generator

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Advanced [show]


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: Regain custody of his daughter.

Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Family. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Diggory Thorpe, Male Human Commoner 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 90000 cp.


Social Check DCs


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Flaws: Antagonistic, Insomniac, Racist. Bonds: Rich. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Bernard Gracey, Male Human Cleric 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)10 (+0) 15 (+2)10 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 20000 cp.


Social Check DCs


Adelard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His white hair is matted, messy, and big. He has violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Adelard Brownrigg, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a feathered hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Professionalism, Gifted. Flaws: Insomniac, Ugly. Bonds: Rich. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Stanton, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 44000 sp. Red garnet (130 gp). Star rose quartz (20 gp). Violet garnet (700 gp). Freshwater pearl (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: He got into the Bather business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Ideals: Athletic, Persistence. Bonds: Attractive, Adventurer, Job. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Marlowe, Male Human Adept 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Black pearl (900 gp). Deep blue spinel (900 gp). Blue quartz (7 gp). Obsidian (7 gp). Lapis lazuli (7 gp). Violet garnet (900 gp). Rhodochrosite (7 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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