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NPC Generator

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Advanced [show]


Roger Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His auburn hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Roger studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and many gnolls want him driven away

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Slave, Enemies. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Roger Hartford, Male Human Commoner 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Chad Langdon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Langdon, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered white stockings. He has a long blonde beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerard was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. Recently the stress of being a Miller has made it difficult for him to sleep.

Motivation: He seems to be bored by most things; and wants to raise his children well

Flaws: Insomniac, Mundane. Bonds: Job, Family, Nature. Occupation: Miller

Voice: American accent

Attributes [hide]

Gerard Colby, Male Human Adept 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)19 (+4) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is auburn, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Some 9 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions.

Ideals: Optimist. Bonds: Attractive, Religious, In love, Nature. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Roger Thackeray, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Peter Emsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a green poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his mother was called into army service. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Forgetful. Bonds: Poor, Nature, Military. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Peter Emsworth, Male Human Druid 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 12000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Buckler.


Social Check DCs

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