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NPC Generator

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Advanced [show]


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has styled his red hair well, parting it to the left. His hazel unseeing eyes seem to look past you.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Disease, Depressed. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Thomas Melancon, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Arnold Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Disciplined, Gifted, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Arnold Hamilton, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Alex Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in green turtlenecks beneath a brown coat with blue slacks. With bright chestnut hair and a scraggly beard. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. Alex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Family, Mentor, Military. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Alex Hailey, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 7 (-2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. He has a dull look in his green eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Gilbert studied abroad. A freak accident while working with his Architect mother left him crippled. He struck the Painter job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Windsor, Male Human Druid 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. Banded agate (4 gp). Red garnet (130 gp).


Social Check DCs


Shane Weston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Fortune-teller uniform. He has done his best to style his silver hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Hedonist. Bonds: Job, Attractive, Military. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Weston, Male Human Monk 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6

Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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