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NPC Generator

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Advanced [show]


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy grey pantaloons and a red scarf. His tied-back hair is red. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Masseuse, Everard learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Mayor again; and sabotage a competitor

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Weld, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Obsidian (8 gp). 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


Chad Hailey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His red hair is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Sage again.

Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Chad Hailey, Male Human Sorcerer 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)5 (-3) 11 (+0)13 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long golden hair reaches down to his waist. He has a dull look in his hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Ernest Staurheim, Male Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Wymar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his glaive. His hair is brown and curly. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Wymar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Joker, Artistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Wymar Bradshaw, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)7 (-2) 17 (+3)10 (+0)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 12000 cp.


Social Check DCs


Alex Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses in pastel turtlenecks beneath a blue coat with green slacks. He has a very tight haircut. He has hazel eyes and a pastel hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Apothecary, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Alex Kendall, Male Human Warlock 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp.


Social Check DCs

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