Heward Snape, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His hair is chestnut, silky, and of moderate length. His eyes are green and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his sister; and further expansion of business
Flaws: Selfish, Fearful. Bonds: Attractive, Mentor. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Adam Snowdon, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his shield always slung over his shoulder, and he perpetually has his shield ready. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 800 sp. 1 Masterwork Common Melee.
Reynard Winchester, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. His white hair is smooth and relatively long. His hazel eyes are slightly larger than normal.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: When he was but 3 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Persistence, Optimist. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears professional attire. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: Wants a kiss; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Reynard Mori, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His golden hair is thinning but still full. His amber eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Fletcher business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Fletcher for hire.
Motivation: To share knowledge with the world; and human compassion
Ideals: Logical. Flaws: Forgetful, Racist. Bonds: Religious, Job. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
Possessions: 800 gp.
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