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NPC Generator

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Advanced [show]


Anthony Camden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His golden hair is heavily combed to the left. His eyes are likewise gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Job, Military. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Anthony Camden, Male Human Bard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Gold and topaz bottle stopper cork (300 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold and topaz bottle stopper cork (300 gp). Gold music box (1000 gp).


Social Check DCs


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his white hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Kyle was raised in a hard working conservative environment. He was taken from his home at a very young age. He then took over the family business and is one of the better Priest for hire.

Motivation: Further expansion of business; and expand his business

Flaws: Disease, Antagonistic. Bonds: Poor, Slave, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Dryden, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 26000 sp. Red garnet (80 gp). Chrysoprase (60 gp). Banded agate (13 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Hunter Axton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. His tied-back hair is golden. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Nature, Family. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Hunter Axton, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 60 pp. 3 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Thomas Beitz, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his crossbow always slung over his shoulder. His skin is fair and his fingers are delicate and long. His silver hair is matted, messy, and big. His eyes are gray.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He also has developed a complete distrust of the Barkeep profession.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Carter for hire.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his religion dominates his actions

Flaws: Ugly. Bonds: Enemies, Job, Religious, Rich. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Thomas Beitz, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 34000 sp.


Social Check DCs


Anselm Langston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair up. His eyes are violet and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Animal Trainer, Anselm learned a great deal about his father's area of expertise. A gifted student he started as a Fortune-teller, but he got bored and became a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Persistence, Justice. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Anselm Langston, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)17 (+3)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Blue sapphire (800 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs

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