Simon Hamilton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a white suit, blue shirt, and white tie. With a patchy black beard and wild black hair. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Simon's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 8000 sp.
Solomon Langdon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of death around his neck, and a greatsword on his belt. He is an epitome of beauty. He has a small bristly mustache and wavy auburn hair. His eyes are gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Mentor. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 5 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 5 (-3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Just what you see.
Gomory Harley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gomory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Passionate. Flaws: Mundane. Bonds: Religious, Job. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Adam Graeme, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears skinny pants and wears a black and tan robe with the hood down. His hair is red and curly. His gray eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small forest village. A gifted student he started as a Shipwright, but he got bored and became a Scribe. He has set out to sabotage the competition.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Antagonistic, Depressed. Bonds: Military, Nature, Job. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 600 gp. Bloodstone (40 gp). Citrine (40 gp). Peridot (40 gp). 3 Tanglefoot bags. 2 Holy water.
Gomory Hayley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is red and curly. His gray eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Expand his business; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Brown-green garnet (60 gp). Moss agate (6 gp). Blue star sapphire (600 gp).
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