Roger Cornish, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His blonde hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp.
Manfred Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a large tan jacket, he is not a threatening figure. He has moderate length black hair. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Impeccable. Bonds: Military, Job. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Gunter Weld, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean yellow cloak covering his clean studded leather. He wears his hair in dreadlocks. His eyes are hazel and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.
History: Gunter hails from a village terrorized by brigands. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many brigands want him driven away; and he's repulsed by the pc
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
Frederick Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a white small hat and white clothes. His red hair is thinning but still full. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Pacifist, Fighting. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Cartwright
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
Thomas Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. His silver hair is braided into rings. His violet eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Shy. Bonds: Job, Rich, Adventurer. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 600 gp.
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