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NPC Generator

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Advanced [show]


Don Blakely, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a simple white robe with brown stripes complete with hood. He has a small bristly mustache and wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has a crush on the local unemployed

Ideals: Impeccable. Bonds: Immigrant, Rich, Has a crush, Enemies. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Don Blakely, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Bernard Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Herbalist. He has styled his brown hair well, parting it to the right. His eyes are blue and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Bernard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Bernard Cooper, Male Human Cleric 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +7, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 5000 sp. Iolite (30 gp). Golden yellow topaz (400 gp). Rock crystal (30 gp).


Social Check DCs


Wymar Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Wymar Hadlee, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Onyx (80 gp). Amber (160 gp). Smoky quartz (80 gp). Obsidian (11 gp).


Social Check DCs


Lewis Bentham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a black suit, grey shirt, and tan tie. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Adventurer, Family. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Bentham, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Robert Mitchell, Male Human Warlock 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 800 gp. Rock crystal (70 gp). Rhodochrosite (6 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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