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NPC Generator

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Advanced [show]


Tim Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.

History: Tim hails from a village terrorized by dire rats. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Religious, Enemies, Job. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Bradford, Male Human Cleric 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 7000 sp. Fire opal (1200 gp). Bloodstone (70 gp).


Social Check DCs


Peter England, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is styled in orderly dreadlocks. His eyes are likewise amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Priest.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Family, Job. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Peter England, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. His brown hair is cut short. His blue unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Scribe profession.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Drogo Walcott, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)13 (+1) 6 (-2)12 (+1)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 pp.


Social Check DCs


Gomory Haley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large white mantle and cape that has been intricately interwoven into his green robe. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Gomory Haley, Male Human Monk 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with white stripes complete with hood. He has a slight overbite and is overall scrawny. His moppish red hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west, but his parents moved at a very young age to the east. Bertram was born on a far western mountains where he grew up under the tutelage of his mother, an expert Masseuse. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and to be a mercenary again

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Bertram Tyndall, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Golden pearl (60 gp). Moonstone (60 gp).


Social Check DCs

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