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Advanced [show]


Ralf Carlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His skin is fair and his fingers are delicate and long. His golden hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 3 years old his parents immigrated from the west. He helped his father out around the business and became quite the natural. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he has a crush on the local mortician

Ideals: Impeccable. Bonds: Has a crush, Immigrant, Job, Enemies. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Ralf Carlton, Male Human Wizard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Shane Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny ruby earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Shane was born on a far western desert where he grew up under the tutelage of his mother, an expert Body Guard. He left for the west, certain he would find work there.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Marlee, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of his god around his neck, and a sword on his belt. He is an epitome of beauty. He has a long brown beard with little hanging trinkets. His eyes are likewise violet. His teeth are white and perfect.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Religious. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Balimaar Anderton, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a tan low-cut shirt, and a small hat upon his head. He is physically well-built. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Tanner, Miles learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Miles Winterbourne, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Stafford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy brown pantaloons and a black scarf. He is an epitome of beauty. His hair is short and blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: Dean was born the youngest of three triplets. A gifted student he started as a Knight, but he got bored and became a Junk Dealer. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and expand his business

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Dean Stafford, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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