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Advanced [show]


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Shy. Bonds: Attractive, Job, Slave, Nature, Has a crush. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Peter Halsey, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. 4 Smokesticks. 3 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Simon Spaulding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a grey cloak and cross-gartered pastel stockings, marred by sweets. He sports a long black beard, and similarly colored long hair. His eyes are a pleasant violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast desert. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Simon Spaulding, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Athletics +0
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and tends to wear a pastel poncho over his likewise colored trousers and shirt. His left leg appears badly burned and disfigured. His golden hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Ideals: Extrovert, Fighting. Flaws: Racist. Bonds: Nature. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Heward Stansfield, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Dustin Wakefield, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aldous Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and yellow robe with the hood down. He has a small bristly mustache and wavy brown hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Gifted, Joker. Flaws: Addict, Ugly. Bonds: Military. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Aldous Thackeray, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)12 (+1) 10 (+0)7 (-2)
Skills Performance +0, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Sardonyx (40 gp). White pearl (50 gp). Aquamarine (1200 gp).


Social Check DCs

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