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NPC Generator

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Advanced [show]


Guy Cornish, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His red hair is still thick. His half smiles and violet eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He was born on a small isolated farm. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Military, Nature, Religious. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Cornish, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 1 Healer’s kit.


Social Check DCs


Bertram Everleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky blue painted plate armor, and is pretty ugly. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Everleigh, Male Human Bard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate brass dragon egg (30 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Alex Springfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his greatsword. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Ideals: Gifted. Flaws: Depressed, Impulsive. Bonds: Attractive. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Alex Springfield, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Vance, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Shane Vance, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2900 sp.


Social Check DCs


Roland Conway, Male Human [Permalink]

Personal [hide]

Description: This western man wears bulky white painted plate armor. His clothes are grease stained in places. With a patchy chestnut beard and wild chestnut hair. His green eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Roland Conway, Male Human Wizard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp. Banded agate (7 gp). Red spinel (120 gp). Blue quartz (7 gp).


Social Check DCs

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