Trey Webley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a pastel poncho over his likewise colored trousers and shirt. He has wavy silver hair. His brown eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the west, but his parents moved at a very young age to the east. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He has worked as a Laborer like his mother before him.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist. Bonds: Immigrant, Job, Religious. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. Amethyst (130 gp). Lapis lazuli (14 gp). Deep blue spinel (500 gp).
Guy Dayton, Male Human [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He carries a battered longsword and tarnished bastard sword as well. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and retire the richest man in the south
Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Mundane. Bonds: Immigrant. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Darkwood Shield.
Lewis Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His eyes are brown and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north to a Shoemaker, Lewis learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Disease, Forgetful. Bonds: Slave, Job. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 2000 cp. Coral (130 gp). Black pearl (700 gp). Black pearl (700 gp).
Roger Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He has a long red beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Opinionated, Justice, Impeccable. Bonds: Rich. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 50 pp. Red garnet (150 gp). Azurite (6 gp). Lapis lazuli (6 gp). Golden yellow topaz (1100 gp). 1 Masterwork Common Melee.
Gunter Walpole, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his monstrous two handed axe. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Insane. Bonds: Has a crush, Adventurer. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
