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Advanced [show]


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Barrister uniform. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Blacksmith, but he got bored and became a Barrister. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Shane Allerton, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in grey turtlenecks beneath a brown coat with grey slacks. He keeps his long brown hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Fighting. Bonds: Religious, Adventurer, Rich. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Gunter Everleigh, Male Human Commoner 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He became a Mortician soon after.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and further expansion of business

Flaws: Antagonistic. Bonds: Immigrant, Rich, In love, Job, Enemies. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Barney, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long auburn hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against dire rats; and he has money and likes to spend it

Ideals: Pacifist, Philantrophist, Artistic. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Aldous Easton, Male Human Expert 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carved bone or ivory statuette (20 gp). Silver ewer (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Arnold Reid, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and he perpetually has his sword ready. His golden hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Fighting, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Family. Occupation: Layabout

Voice: German accent

Attributes [hide]

Arnold Reid, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2600 sp. Blue quartz (16 gp).


Social Check DCs

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