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NPC Generator

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Advanced [show]


Gilbert Wharton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Stylist in town.

History: Born in the west his family was never financially stable. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Stylist and occasionally as a mercenary.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Gilbert Wharton, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Perception +1, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 28000 cp. Alexandrite (900 gp). Eye agate (11 gp). Fiery yellow corundum (800 gp). Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs


Bertram Landon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His skin is fair and his fingers are delicate and long. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Bertram Landon, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3200 sp.


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and human compassion

Flaws: Ugly, Racist, Depressed, Disease, Insomniac. Bonds: Military. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Gresham, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Cynical, Disease. Bonds: Adventurer, Rich. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Darby, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


Trey Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his brown robe. He is physically well-built. His black hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Passionate, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Butcher

Voice: French accent

Attributes [hide]

Trey Thackeray, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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