Theodoric Tattersall, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears skinny pants and wears a black and brown robe with the hood down, and his gloved hand is found clutching a crossbow. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. He uses divination through singing.
History: When he was but 4 years old his parents immigrated from the west. A freak accident while working with his Knight father left him crippled. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Gifted. Flaws: Addict, Antagonistic, Disease. Bonds: Immigrant. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Hale, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His blonde hair is thinning but still full. He has amber eyes and a green hat with a blue feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of goblins once and for all.
History: He comes from a rich southern family. He helped his father out around the business and became quite the natural. He struck the Ruler job and began his own company from there.
Motivation: Someone believes him a fraud; and money/treasure
Ideals: Joker. Bonds: Attractive, Enemies, Rich, Job. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp. 1 Half-Plate.
Lewis Tickle, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a brown cloak and cross-gartered grey stockings. His clothes are grease stained in places. His hair is short and blonde. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud.
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 30 pp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Trey Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Sellsword does. His wide-brimmed hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich eastern family. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He inherited the family business which he has now maintained for 13 years.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Sellsword
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2700 sp.
Gunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has styled his auburn hair well, parting it to the left. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gunter was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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