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John Carlton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His long blonde hair is drawn into a two foot long braid. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Fortune-teller, who enjoyed hunting, John was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

John Carlton, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)19 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. 1 Everburning torch. 4 Thunderstones. 3 Antitoxin.


Social Check DCs


Jocelyn Compton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears grey painted combat armor at almost all times. His hair, while still mostly golden, has prominent grey streaks. He has brown eyes.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Jocelyn hails from a village terrorized by drow. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by drow. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow.

Flaws: Insane, Fearful. Bonds: Enemies, Religious. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Jocelyn Compton, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Godfrey will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the east. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Godfrey Hale, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Giant, Ignan, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 10000 cp. Alexandrite (500 gp).


Social Check DCs


Trey Clinton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his red robe and has his shortbow always slung over his shoulder. His white hair is cut jaggedly and amateurishly. This brown eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands.

Flaws: Ugly, Shy. Bonds: Poor, Religious, Enemies. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Trey Clinton, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears blue painted combat armor at almost all times. He has shaved his head bald. He wears a mask on his face.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 4 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: He has passion for adventuring and risk; and to be a sailor again

Ideals: Logical. Bonds: Job, Adventurer, Immigrant. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Roger Berkeley, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3100 sp.


Social Check DCs

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