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NPC Generator

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Advanced [show]


Alex Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his lance ready. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: He comes from a rich southern family. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Alex Langdon, Male Human Warrior 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Architect in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Server again; and to find somewhere to settle down

Ideals: Athletic, Joker, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Gerard Pinkerton, Male Human Rogue 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Compton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears light armors faded through time and improper care. His left hand appears badly burned and disfigured. He wears a colorful flower in his blonde hair. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Shoemaker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Bonds: Attractive, Religious, Job. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Raymond Compton, Male Human Commoner 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Violet garnet (1500 gp). Eye agate (15 gp). Citrine (60 gp).


Social Check DCs


Rolf Sutherland, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His long red hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Dyer, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Attractive, Religious, Poor, Immigrant. Occupation: Stableman

Voice: American accent

Attributes [hide]

Rolf Sutherland, Male Human Wizard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Just what you see.


Social Check DCs


Manfred Tewksbury, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Tewksbury, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)18 (+4) 15 (+2)3 (-4)
Skills Animal Handling +4, Persuasion -2
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Terran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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