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NPC Generator

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Advanced [show]


Drogo Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His tied-back hair is silver. His thin eyebrows rest above his beady green eyes.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: Drogo was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Drogo Upton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ralf Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. He wears his blonde hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Poor, Attractive, Job. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Ralf Pickering, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 pp.


Social Check DCs


William Acton, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail, he is not a threatening figure. His hair is red and curly. His eyes are amber and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: William was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is greedy

Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

William Acton, Male Human Monk 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large auburn tufts of hair around his ears. His gray eyes peer out from beneath his deerstalker red hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Ruler, his father struggled to pay the bills. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and to pay off his debts

Ideals: Logical, Impeccable. Flaws: Ugly. Bonds: Poor, Debt. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Tim Tinley, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp.


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his quarterstaff. He wears his auburn hair up. His eyes are brown and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Slave. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Tim Clare, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Brown-green garnet (130 gp). Moonstone (60 gp). Citrine (60 gp). Alexandrite (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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