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Advanced [show]


Kody Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, white, dusty cloak. His brown hair is cut short. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Kody was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Flaws: Disease, Antagonistic, Depressed. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Kody Brixton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears baggy black pantaloons and a pastel scarf. His brown hair is unkempt and raggedy. His eyes are a pleasant gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Dean was born in the west. At a young age he loved to build and create. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Guardian, Adventurer. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Dean Eastoft, Male Human Bard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 10000 cp.


Social Check DCs


Kyle Coombs, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown trousers with white and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up club and armor he uses now. He has drifted from career to career and currently works as a Farmer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Joker. Bonds: Job, Immigrant, Nature, Debt. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Kyle Coombs, Male Human Sorcerer 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 8 (-1)17 (+3)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 30000 sp.


Social Check DCs


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a black broad hat and black clothes. His tied-back hair is white. His green eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Tatum, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 20000 cp. A roughly beaten golden orb (140 gp). Black velvet mask with numerous citrines (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Thomas Adley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His blonde hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Thomas hails from a village terrorized by orcs. In his 11th year, his parents were killed by a orcs raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: To get a good night's sleep; and a deep hatred of orcs

Ideals: Impeccable. Flaws: Impulsive, Insomniac. Bonds: Enemies, Rich. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Thomas Adley, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 34000 sp. Deep blue spinel (1100 gp). Bloodstone (60 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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