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NPC Generator

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Advanced [show]


Don Wakefield, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears his white hair up in a very large beehive style do. He has brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Don took refuge in the old dungeon and found the beat up morningstar and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: Many illithids want him driven away; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Nature, Family, Enemies. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Don Wakefield, Male Human Expert 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Woods, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. He has no hair. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Arnold was born on a far northern desert where he grew up under the tutelage of his father, an expert Dilettante. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic, Depressed. Bonds: Immigrant. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Woods, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 19 (+4)9 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Odo Axton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His wide-brimmed hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with his god.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Enemies, Religious, Rich, Adventurer. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Odo Axton, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Gyula, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his brown eyes.

Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Hunter Gyula, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 2 Antitoxin. 4 Thunderstones.


Social Check DCs


Chad Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His red hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: Born to a Layabout, his father struggled to pay the bills. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Military, Religious. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Van Es, Male Human Wizard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs

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