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NPC Generator

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Advanced [show]


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his golden hair up. His blue eyes peer out from beneath his broad green hat.

Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. He also has developed a complete distrust of the Fortune-teller profession.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Job, Adventurer, Military. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Randal Deighton, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Performer. His hair is silver and curly. His gray unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Banker, but he was a colossal failure. He became a Performer soon after.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Flaws: Disease, Shy. Bonds: Job, Religious, Poor. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Gerald Cornish, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)17 (+3) 17 (+3)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Aquan, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 42000 sp. A miniature golden chest with tiny emeralds lining the top (130 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Thomas Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Thomas was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is greedy

Flaws: Insane, Shy, Antagonistic. Bonds: Family, Rich, Job. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Thorpe, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 500 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: PTSD, Addict. Bonds: Rich, Family. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Kody Tenley, Male Human Paladin 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Raymond Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Raymond Shelly, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)7 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Healer’s kit. 1 Magnifying glass. 1 Silk rope.


Social Check DCs

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