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NPC Generator

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Advanced [show]


Diggory Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair is cut close to his head. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: He was born in a small island village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Racist, PTSD. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Diggory Tattersall, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 18 (+4)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 18000 sp.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His golden hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: John hails from a village terrorized by illithids. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

John Stanley, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Simon Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the north. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Simon Kenley, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Religion +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports white clothing, slightly heavier than average wear. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants revenge against dire rats.

Ideals: Gifted. Flaws: Insomniac, Forgetful. Bonds: Has a crush, Enemies. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Kendall, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 7 (-2)12 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Gomory Tickle, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is dressed in earthy colors with a black and violet handkerchief worn on his left side, marred by chocolates. He has a long brown beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: He wants to get laid; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Has a crush. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Gomory Tickle, Male Human Cleric 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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