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NPC Generator

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Advanced [show]


Anthony Walcott, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is black and curly. He has several tiny amethyst earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: He was born at the edge of vast plains. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Anthony Walcott, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 5 (-3)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 7
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Half-Plate.


Social Check DCs


Adelard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. He has done his best to style his auburn hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Performer in town.

History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Job, Poor. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Adelard Winthrop, Male Human Warrior 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. He keeps his long black hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He has all his life been fascinated with music.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Pacifist, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Gentry, Male Human Rogue 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Celestial
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Blue quartz (6 gp). Onyx (70 gp). Rock crystal (70 gp). Pink pearl (50 gp). Sardonyx (70 gp). Hematite (6 gp). Banded agate (6 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His clothes are grease stained in places. He has styled his silver hair well, parting it to the left. His eyes are likewise brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Performer, Trym learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He struck the Performer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world

Flaws: Sensitive, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Gresham, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 30 pp.


Social Check DCs


John Morley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear flannel, marred by beers. His long golden hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Morley, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. Violet garnet (800 gp).


Social Check DCs

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