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NPC Generator

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Advanced [show]


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Artistic, Joker. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Courier

Voice: Russian accent

Attributes [hide]

Trym Kendal, Male Human Barbarian 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 61 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1600 gp. Star ruby (500 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan coat over a brown low-cut shirt, and a broad hat upon his head. He keeps his long black hair kept up in a rat tail. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Miller business at a young age. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic. Bonds: Job, Military, Adventurer, Enemies. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Adam Marlee, Male Human Expert 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Investigation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear flannel. He wears his white hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Sellsword. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Mayor again; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Secretive. Bonds: Job, Military. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Coombs, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny aquamarine earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Sensitive, Disease. Bonds: Rich. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Theodoric Cooper, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Insight +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His hair is brown, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Professionalism, Philantrophist. Bonds: Rich, Attractive, Immigrant. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Henry Royal, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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