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NPC Generator

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Advanced [show]


Bernard Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sickle, and sports empty pouches on his belt. He wears his auburn hair up. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Slave. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Branson, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Attractive, Military. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Dustin Pinkerton, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Tim Yorke, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in black turtlenecks beneath a white coat with green slacks. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Tim Yorke, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and is dressed in a clean brown cloak covering his clean studded leather. His right leg appears badly burned and disfigured. His hair is red and curly. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Barrister, and he later adopted a second son.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Gomory Sutton, Male Human Warrior 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Theodoric Harrington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Ploughman. His chestnut hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Ploughman soon after.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Antagonistic, Shy, PTSD. Bonds: Job, Mentor. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Theodoric Harrington, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills History +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Silver pearl (140 gp).


Social Check DCs

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