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NPC Generator

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Advanced [show]


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His skin is fair and his fingers are delicate and long. He keeps his white hair in a flapper bob. He has blue eyes and a green hat with a yellow feather.

Personality: Calm and collected, he is a well trained Architect. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Bonds: Job, Adventurer, Rich, Slave, Family. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Adam Graham, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)18 (+4) 17 (+3)15 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 13000 sp.


Social Check DCs


Bertram Kelsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Bertram was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Flaws: Addict, Impulsive. Bonds: Rich, Attractive, Family. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Kelsey, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills Athletics +5, Performance +0
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Violet garnet (200 gp).


Social Check DCs


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His hair is blonde, silky, and of moderate length. His blue unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Dudley, Male Human Bard 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 25000 cp.


Social Check DCs


Heward Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Heward Rutherford, Male Human Expert 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 800 gp. Malachite (7 gp). Eye agate (7 gp). Jade (90 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair, when down, is lengthy. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Godfrey Staurheim, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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