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Ralf Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a black scarf. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Ralf hails from a village terrorized by goblins. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Flaws: Antagonistic, Shy. Bonds: In love, Enemies, Military. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Ralf Sutton, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Chrysoberyl (60 gp). Freshwater pearl (10 gp). Jet (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is black. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Everard hails from a village terrorized by gnolls. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Navigator.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Enemies, Job. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Everard Mitchell, Male Human Fighter 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1300 gp. Blue quartz (6 gp). Onyx (40 gp). Aquamarine (1400 gp).


Social Check DCs


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His black hair is lengthy. His amber eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west to a Cartwright, Bertram learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Cartwright.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Mundane, PTSD. Bonds: Attractive, Job, Has a crush. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Bertram Cumberbatch, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 40000 cp. Golden pearl (130 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Performer does, and carries axes. His auburn hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job, Poor. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Peter Westcott, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 4000 sp. Rhodochrosite (11 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is auburn and curly. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Aldous Anderton, Male Human Warrior 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Black pearl (1000 gp). Sard (70 gp). Violet garnet (1000 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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