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NPC Generator

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Advanced [show]


Richard Mori, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Navigator. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He would rather hide behind his crafts than deal with other people.

History: He got into the Navigator business at a young age. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Navigator.

Motivation: To be a Bellfounder again; and further expansion of business

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Richard Mori, Male Human Warlock 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Anthony Kitchur, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is still thick. His eyes are brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a forest tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Nature, Immigrant. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Anthony Kitchur, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +6

Possessions: Brass mug with jade inlays (600 gp). A small bag of saffron. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars and is in decent physical shape. His golden hair has been sun bleached extensively. His amber eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Impeccable, Athletic, Fighting. Bonds: In love, Rich. Occupation: Adventurer

Voice: American accent

Attributes [hide]

John Weston, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 14 (+2)6 (-2)
Skills Investigation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Anthony Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his nunchaku and is in decent physical shape. His red hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Bonds: Job, Attractive, Rich, Adventurer. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Anthony Kelsey, Male Human Warlock 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 18 (+4)10 (+0)
Skills Acrobatics +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Carlisle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his red hair down. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Selfish, Insomniac. Bonds: Attractive, Rich, Job. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Solomon Carlisle, Male Human Monk 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Athletics +3, Insight +7
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +7

Possessions: 300 gp. Banded agate (8 gp). Sard (80 gp). Rock crystal (80 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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