Trym Sharps, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Bookbinder. His black hair is knotted and matted. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Bonds: Military, Mentor, Family. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 500 gp.
Alex Denholm, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan broad hat and tan clothes. His brown hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He struck the Body Guard job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Odo Sydney, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears white painted combat armor at almost all times. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 6000 sp. Rock crystal (80 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item.
Trym Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Military, Nature. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 24 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 6000 sp. Silver pearl (160 gp). Peridot (30 gp). Hematite (16 gp). Golden yellow topaz (500 gp).
Alexandre Huxley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Ideals: Joker. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 32 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Zircon (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


