Roland Darlington, Male Human [Permalink]
Personal [hide]
Description: This eastern man typically wears violet cloth garments or leather armor. His clothes are grease stained in places. His hair is cut close to his head. His eyes are likewise green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.
History: Born in the east to a Fortune-teller, Roland learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Balimaar Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Wymar Milton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean blue cloak covering his clean studded leather and is in decent physical shape. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Brewer, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Rich, Job. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 12000 sp.
Kody Clinton, Male Human [Permalink]
Personal [hide]
Description: A 5'7" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.
Personality: Calm and collected, he is a well trained Cook. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Religious. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Asheton, Male Human [Permalink]
Personal [hide]
Description: An older man who sports violet clothing, slightly heavier than average wear, he is not a threatening figure. He wears his blonde hair up in a very large beehive style do. His eyes are gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Military, Immigrant, Adventurer. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 3000 sp. Solid gold idol (200 gp). Old masterpiece painting (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

