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NPC Generator

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Advanced [show]


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. He wears an eyepatch.

Personality: Eccentric and domineering, Norman will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: He was born in the north. In his 17th year, his parents were killed by a gnolls raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and revenge

Ideals: Extrovert, Persistence, Athletic. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Reid, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 15 (+2)15 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 5000 sp. Alexandrite (1600 gp). Fire opal (1000 gp). Emerald (1000 gp).


Social Check DCs


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is cut jaggedly and amateurishly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Artistic. Flaws: Ugly, Addict, Shy. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Norman Beckwith, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 7 (-2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt with thin yellow vertical stripes and red pants. With a patchy white beard and wild white hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Persistence. Bonds: Attractive, Job, Slave, Nature. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Dayton, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Malachite (6 gp). Silver pearl (80 gp). 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Solomon Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered music. He has achieved small success as a Slave Trader.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Hamilton, Male Human Commoner 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is short and auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Locksmith.

Motivation: Wants to open a new tavern; and to be a seamstress again

Flaws: Ugly, Selfish. Bonds: Job, Rich, Mentor. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Percival Spaulding, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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