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NPC Generator

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Advanced [show]


Gerard Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a rapier on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his golden hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gerard was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Gerard Carlisle, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Read, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with white socks and a vest with buckled shoes. He has a long chestnut beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a small toy that he constantly fidgets with.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic, Gifted. Flaws: Disease, Antagonistic, Addict. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Raymond Read, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Golden pearl (50 gp). Rhodochrosite (10 gp). 2 Thunderstones. 4 Antitoxin. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Adam Upton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He wears a mask on his face.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Carpenter, Adam learned a great deal about his mother's area of expertise. He worked as a nervous Carpenter and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Job, Family. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Adam Upton, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. 1 Masterwork Common Melee.


Social Check DCs


Peter Kelsey, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His auburn hair is knotted and matted. He has a dull look in his green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Justice. Flaws: Depressed. Bonds: Military, Family. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Peter Kelsey, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Stanton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Justice, Fighting, Entrepeneur. Flaws: Antagonistic, Insane. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Gunter Stanton, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1100 sp.


Social Check DCs

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