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Advanced [show]


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His red hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Roofer mother left him crippled. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Family. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Robert Gresham, Male Human Adept 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in brown turtlenecks beneath a tan coat with white slacks. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Guard. He is a ruthless business man, a trait he acquired from his father.

History: Anthony was born in the east. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and further expansion of business

Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Anthony Brandon, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp. White pearl (100 gp). Eye agate (14 gp). Bloodstone (30 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Everly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Map Maker uniform. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Map Maker and found it very stressful. He has drifted from career to career and currently works as a Map Maker.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Everly, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Jade (160 gp).


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports brown clothing, slightly heavier than average wear and is in decent physical shape. His white hair is braided into rings. His ears are large.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Jackalwere in disguise. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Gilbert Kenley, Male Human Expert 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 8 (-1)7 (-2)
Skills Intimidation +1, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large brown jacket. His golden hair is singed and shortened. He has hazel eyes and a brown hat with a white feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Miner and found it very stressful. He has achieved small success as a Miner.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Optimist, Justice, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Rolf Brandon, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs

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