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NPC Generator

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Advanced [show]


Rolf Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Athletic. Flaws: Impulsive, Disease. Bonds: Enemies. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Rolf Wesley, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 10 (+0)10 (+0)
Skills Animal Handling +3, Religion +7
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp. A necklace of small pink pearls (2000 gp).


Social Check DCs


Theobald Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Family. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Kelsey, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Peter Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized white coat. With a patchy golden beard and wild golden hair. His eyes are a pleasant brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Justice, Philantrophist. Bonds: Poor. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Peter Redfield, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 8 (-1)7 (-2)
Skills Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Drogo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with grey highlights, and long white pants that bunch up around his shoes, and he perpetually has his scimitar ready. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Drogo was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Has a crush, Enemies. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Drogo Wentworth, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Conrad Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He was born in the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Emotional, Addict. Bonds: Immigrant, Religious. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Conrad Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 500 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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