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Advanced [show]


Guy Langley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his golden hair in a pixie cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's looking for his big break

Flaws: Shy. Bonds: Guardian, Adventurer, Rich, Enemies. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Guy Langley, Male Human Cleric 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 14 (+2)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Gilbert Emsworth, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 2 Thunderstones.


Social Check DCs


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His red hair is braided into rings. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Stableman, who enjoyed hunting, Anselm was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Map Maker soon after.

Motivation: To be a Stableman again; and he has passion for adventuring and risk

Ideals: Logical, Entrepeneur. Bonds: Nature, Job, Adventurer. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Peyton, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 10 pp. Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Adley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered pickaxe and tarnished whip as well. He has wavy black hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Nature, Mentor. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Anselm Adley, Male Human Warrior 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears blue leather gloves, a blue jacket, and tight pants. His golden hair is matted, messy, and big. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Insomniac, Disease. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Theobald Springfield, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. Tourmaline (70 gp). Aquamarine (900 gp). Alexandrite (900 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs

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