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NPC Generator

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Advanced [show]


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His skin is also unnaturally pale. His auburn hair is smooth and relatively long. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Nature, Religious. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Hubert Barney, Male Human Warrior 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1200 sp.


Social Check DCs


Ralf Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky black painted plate armor. His blonde hair is long and unkept. His eyes are brown and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ralf was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Shy, PTSD. Bonds: Military. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Ralf Beverly, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 12 (+1)19 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Religious, Adventurer. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Blankley, Male Human Sorcerer 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 5 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 7000 sp. Star rose quartz (80 gp). Alexandrite (1300 gp). Rock crystal (80 gp). Tourmaline (50 gp). Moss agate (15 gp). Blue quartz (15 gp).


Social Check DCs


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Bounty Hunter, Frederick learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Bounty Hunter soon after.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, In love. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Frederick Westbrook, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Bloodstone (70 gp). Hematite (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Gerard Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Knight. His black hair is styled in orderly dreadlocks. He has blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small desert village. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Shy, Secretive, Antagonistic. Bonds: Nature. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Gerard Garrick, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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