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NPC Generator

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Advanced [show]


Rolf Graham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He sports a long chestnut beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Secretive, Shy. Bonds: Attractive, Rich, Slave. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Rolf Graham, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 7 (-2)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Balimaar Denholm, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Painter. He wears his white hair up. His ears are large.

Personality: He has always had a great fascination with Human culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Balimaar was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Painter soon after.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Balimaar Denholm, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Backpack.


Social Check DCs


Reynard Marston, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His long white hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Adventurer, Mentor. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Marston, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Trym Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Trym Appleton, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1500 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Wymar Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his rapier ready. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: The child of a Stableman, who enjoyed hunting, Wymar was taken on many hunting expeditions. He has had some formal music training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Artistic. Flaws: Mundane, Addict. Bonds: Nature. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Wymar Cromwell, Male Human Aristocrat 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)19 (+4) 12 (+1)12 (+1)
Skills History +7, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs

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