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NPC Generator

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Advanced [show]


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears tattered old clothes. He has moderate length red hair. His eyes are gray and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Roofer, Don learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Roofer soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Forgetful. Bonds: Job, Slave. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Nibley, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a long blonde beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Henry was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: He has a crush on the local Courier; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Miner

Voice: High pitched and raspy

Attributes [hide]

Henry Barlow, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Chad Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His red hair and beard is wavy and long. He has hazel eyes and a black hat with a brown feather.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Chad Brownrigg, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. Alexandrite (800 gp). Star ruby (600 gp). Violet garnet (800 gp).


Social Check DCs


Percival Wellington, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Sage

Voice: German accent

Attributes [hide]

Percival Wellington, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


William Rutherford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his red hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Farmer, but he got bored and became a Junk Dealer. He moves from town to town, unable to find a place to settle.

Motivation: To be a Farmer again; and expand his business

Ideals: Joker. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

William Rutherford, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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