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NPC Generator

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Advanced [show]


Roger Sutton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. His blonde hair is drawn into a tight pony tail with a card scrunchie. This hazel eyed northerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Roger began to lead the lost caravan. Some 9 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants revenge against giants.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, In love, Enemies. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Roger Sutton, Male Human Fighter 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 20000 cp. Silver pearl (80 gp). Red-brown spinel (80 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Brewer business at a young age. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Greedy, Hedonist. Bonds: Job, Religious. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Manfred Bentham, Male Human Adept 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs


Arnold Holton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a black collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long brown hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle

Ideals: Logical, Persistence. Flaws: Depressed, Fearful. Bonds: Nature. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Arnold Holton, Male Human Expert 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Sharps, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His auburn hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Fisher, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and wants a kiss

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Randal Sharps, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Huckabee, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a brown shirt with thin white vertical stripes and brown pants. His skin is also unnaturally pale. His hair is red and curly. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: He got into the Tailor business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Mentor. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Bernard Huckabee, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Sardonyx (70 gp).


Social Check DCs

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